Short: Top Video Effects for Titling/Animation Author: classx@pisoft.it (ClassX Development) Uploader: classx pisoft it (Michele Puccini) Type: gfx/edit Architecture: m68k-amigaos *************************************************************************** X-DVE2.50 demo, not for commercial use. All rights reserved by: ClassX Development Italy Via Francesca 463, I-56030 Montecalvoli (PI) Tel: +39 587 749206 Fax: +39 587 749206 E-Mail: classx@pisoft.it Feel free to contact us for any further information. *************************************************************************** X-DVE2.50 Features: . Intergrated environment with an easy and intuitive mouse-driven interface. . Built in support for texts, pictures, animations, image-sequences (no need to paint them externally) and even customizable starfields. . Object pre-process with automatic generation of shadow, bevel, outline, 3d border, antialiasing, colour remap, transparence, palette handling etc. . Support for animations with a maximum of 100 objects in 10000 frames. . Effects as "3D" for rotations, perspectives, zooms and 3D movements. Dozens of "Wind" effects, to generate explosions, vortex, spray. 34 "Slide" effects as pageturn, melt, compression. 40 "Warp" effects, acting like typical pre-programmed 3D sequences. . Support of a light source, to make the effects even more attactive. . Frame by frame animation preview, with a VCR-Like control panel. . Totally independent objects, with separated timings controlled by a timeline editor. . Supported resolutions (NTSC/PAL) from 320x200 to 1472x592 super-hires with 256 colours from 16 Millions. . Automatic OS3.x DataTypes support for images and sequences (you'll be able to import any known image format). . Generation of extra fast XFA animations. . Ability to render and save single frames or entire animations in separate IFF files. . Code optimized for faster processors and math coprocessors. . Free external programs with ARexx interface, to play and convert XFA animations. . Free fonts, images, animations and ready-made scripts, for an immediate use in your productions. What's new in v2.50 (release date 1 Aug 1996): - New . Added "Floyd-Steinberg" remap mode for objects. . Added "StarField" object for the creation of prespective starfieds. . Pause point positioning with the visualization of the object's shapes. . Support for the NTSC video standard (60Hz refresh). . Support for perspective pause point (3D position and rotation). . 3D effects with degree-level rotations. . Wind effects with degree-level rotations. . 3D effects with support of perspective pause point. . Wind effects with support of perspective pause point. . Slide effects with support of perspective pause point. . Warp effects with support of perspective pause point. . 18 New Slide effects (Bounce, Snake, DoubleSnake, ...). . Replication function with support of perspective pause point. . New "Slow" play mode for XFA animations. . Support of virtual memory managers for XFA animations. - Optimizations. . Faster rendering for non-remapped AnimBrushes and MultiBrushes. . Better antialiasing. . Faster rendering for Slide effects. . Faster animation and object preview. . Faster 3D rendering engine for perspective effects. - Enhancements. . New resizeable palette requester. . Support for 256 colors ColorFonts (useful for FontMachine-generated fonts). . "No Loop" mode for AnimBrushes and MultiBrushes. . Editor screen with support of any screen mode. . "TurnX" and "TurnY" Slide effects with true rotations. . Croma key support during the Object positioning. . Object positioning also with cursor keys. - Bugfixes. We have eliminated some little bugs mainly located in the parts of the program directly dependent from the differences of the various AmigaOS versions. Functional bugs eliminated: . Color remap for transparent objects. . Graphics chipset detection. . "Light" checkbox in the "Object Setup" requester. . Overscan during XFA play. . Deletion of frames in "Disk Render". *************************************************************************** System requirements: . AmigaOS 2.1 or better . CPU 68020 or better (FPU suggested) . 4Mb fast ram *************************************************************************** Installation: Disk installation: - Format an FFS disk. - Unpack the archive into the disk. Hard Disk installation: - Make a directory called "FontMachine" in the partition you like. - Unpack the archive into the directory you've created. *************************************************************************** Start and Usage: Details in the archive. ***************************************************************************