Short: Amiga port of PrBoom (DOOM) Author: NovaCoder Uploader: novacoder yahoo co uk Type: game/shoot Version: 2.5.0.10 Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Kurz: Amiga Portierung von PrBoom (DOOM) Overview: Amiga 68k port based on PrBoom v2.5.0. PrBoom, originally short for "Proff Boom", is a source port for Windows, Linux/POSIX, AmigaOS 3, AmigaOS 4, OpenVMS and Mac OS X based initially on Boom, but later merged with LxDoom and LsdlDoom. As a result of this merger, PrBoom is compatible with both Boom and MBF. It includes enhancements over the engines it is based on, such as being able to handle levels with twice as many segs, vertices and sidedefs than usual. In addition to the code from its predecessors, it incorporates bits of code from the Eternity Engine, and PrBoom+. Requirements: 1) An RTG Amiga. 2) 68060 processor or better (PiStorm recommended). 3) AHI installed and configured (see links section below). 4) CAMD library installed and configured (see links section below). 5) Music packs for digital music playback (see links section below). 6) The original PC game (or demo). Configuration Options: If you have trouble running in 32-bit color mode, check your P96 preferences and ensure -> Overall Settings -> DepthIncludesAlpha -> ON. The tooltype 'closewb' can be used to close the Workbench. When running from the Shell you must specify a stack of at least 300,000. Please see the PrBoom documentation for command line options, most of these can be set via tooltypes. Any errors/warnings should be written to a log file. Limitations: 1) No network or multi-player support. 2) No Joystick support because 2 button DOOM is boring. Version History: 2.5.0.02 - Initial release. 2.5.0.03 - Updated window mode and input capture handling. 2.5.0.04 - Removed hard coded music directory location. 2.5.0.06 - Updated to use true color 32-bit modes. 2.5.0.07 - Menu fixes. 2.5.0.08 - Enabled cheat codes. 2.5.0.09 - Added a 24-bit color fallback option. 2.5.0.10 - Fixed digital music playback. Performance Considerations: 1) Fast File System is actually not, use PFS3 instead. 2) Playing OGG compressed music on a real 68k CPU will be very slow. 3) Use v4.18 of AHI as the later versions are too slow. Links: http://eab.abime.net/showthread.php?p=805377 (BOOM thread on EAB) http://prboom.sourceforge.net (PrBoom offical page) http://www.doomworld.com/classicdoom/info/patches.php (DOOM WAD versions) http://sc55.duke4.net/ (Roland SC-55 music packs for the SDL Mixer) https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide) https://www.youtube.com/watch?v=1RFbW4RRswM (Puppy power) http://aminet.net/package/game/shoot/BOOM_RTG (DOOM enhanced port) http://aminet.net/package/game/shoot/ZDOOM_RTG (DOOM enhanced port) http://aminet.net/package/game/shoot/ODAMEX_RTG (DOOM enhanced port) http://aminet.net/package/game/shoot/Chocolate_DOOM (DOOM enhanced port) Thanks and acknowledgements: The PrBoom and BOOM developers.