Short: Amiga ECS port of ScummVM 1.2.1 (68030) Author: novacoder@yahoo.co.uk (NovaCoder) Uploader: novacoder yahoo co uk (NovaCoder) Type: game/misc Version: 1.2.1.098 Replaces: game/misc/ScummVM_ECS.lha Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Kurz: Amiga ECS-Portierung von ScummVM 1.2.1 Overview: ScummVM ECS is an interpreter that allows you to run certain classic graphical point-and-click adventure games on an Amiga (provided you have their data files). The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM ECS only supports early LucasArts games. Requirements: 1) An ECS Amiga with a fast 68030 processor 2) Some FASTRAM is always nice ;) 3) AHI installed 4) Some games or demos! Features: * 16 bit stereo digital SFX and speech * Double buffered 64 color ECS graphics (realtime VGA conversion) * 16 bit GUI (converted to 6 bit in real-time!) * Screen shake ;) * Back ported OS4, MorphOS and AROS code! Configuration Options: There are a few Tooltypes to play with. 1) AUDIO_CALLBACK_RATE: How many times per second to audio the updated (the default is 50). 2) AUTO_SELECT_AUDIO: Set to FALSE to display an AHI audio requestor. 3) PALETTE_UPDATE_DELAY: How long to wait before the screen palette is updated, the default is 500 milliseconds. 4) MONITOR_TYPE: The default is PAL (NTSC are also supported). You must specify a stack of at least 40,960 (some games may need more). The AHI device used will be the one setup in your AHI Prefs (music unit). Only the original uncompressed sound files are supported, you cannot use audio files that have been compressed (eg with VORBIS, MP3 or FLAC). There are also various configuration options within the ScummVM Launcher (see the official ScummVM readme for more details). Performance Considerations: 1) You should always patch exec.library's CopyMem() and CopyMemQuick() routines for faster processor specific versions. 2) Try reducing the audio playback frequency down to 8k if you're still having performance issues. 3) If you are using Paula, stick with the 'FAST' 8 bit modes for AHI (prefs) - a real 16 bit card will be faster with a 16 bit mode. 4) This interpreter hits the hard drive so you'll need a fast transfer rate for the newer games. 5) Loading your ROM into FASTRAM is a great idea ;) 6) Use v4.18 of AHI as the later versions are too slow! 7) Do no attempt to play music unless you have a fast 060! Links: http://eab.abime.net/showthread.php?t=58736 (ScummVM ECS thread on EAB) http://www.scummvm.org/ http://www.scummvm.org/demos/ http://eab.abime.net/index.php http://amidevcpp.amiga-world.de/index.php?HR_LANG=english Thanks and acknowledgments: Mikael Kalms for his help, advice and excellent C2P routines. The ScummVM developers, Minuous for the awesome installers and the EAB beta testers especially DDNI and Rockersuke who went above and beyond the call of duty. Developer Info: As per the terms and Conditions of ScummVM, I have included all of my source code with this release.