Short: SDL Frontier/Elite class game Author: Richard Thrippleton, Morphos port by Fabrizio "Lanch" Bartoloni Uploader: lanch tiscali it (Fabrizio Bartoloni) Type: game/actio Version: 0.4.4 Architecture: ppc-morphos Note from porting author: Requires an underlying TCP/IP stack to run (even if you play it locally), anyway support for playing over the Internet may be broken, expecially because of related warnings at compiling time. Star Voyager v0.4.4 (c) Richard Thrippleton E-mail: ret28@cam.ac.uk Star Voyager is a Frontier/Elite class game in a more arcade style 2D environment, themed to the 'Star Trek' universe. It utilises the SDL library for portability, hence it should definitely run on all Linux platforms, and hopefully all *nixes supported by SDL. Windows and MacOS support is theoretically possible. Please feel free to e-mail me regarding this game for help, praise or constructive criticism. I would also be quite grateful for anyone who could maintain game binaries in RPM and Debian package format, for any architecture. A Windows binary maintainer would also be very welcome. Game controls are documented in the MANUAL file.