Short: A snake like game Author: Thunder Palace, 68k compile by uploader Uploader: lombi iprimus com au (Lorence Lombardo) Type: game/actio Version: 1.4 Architecture: m68k-amigaos ------------ |Dumbbell 1.4| ------------ Just click on the icon to run dumbbell. Game Concept ------------ You control a constantly moving dot. You can change the dot's direction, making it move up, down, left, or right, although you cannot turn around 180 degrees. As the dot moves, it leaves behind a trail of slime, forming lines or, if you make enough turns, more complex designs. Any contact with the slime trail will be fatal, so you must be careful to avoid it. Avoiding the slime trail is possible thanks to dumbbells. At any particular time, there is one dumbbell in a random location on the screen. When the dot comes in contact with the dumbbell, the dumbbell will be erased and a new one will appear in another random location. Meanwhile, the dumbbell will have cleaned up all slime within a small square around it. In this way, dumbbells can make gaps in the slime trail, allowing you to move around more freely. It is allowable to go off the screen on any side; you will come back on the opposite side. Games of Dumbbell are scored by how long you survive and how many dumbbells you manage to get. You receive 1 point every time the dot moves in any direction, and 1,000 points for each dumbbell collected. Controls -------- The arrow keys cause the dot to move in their respective directions. The Spacebar key pauses the game; another press of Space will unpause it. You may end a game at any time by pressing Escape. When you die, the display will freeze, with nothing happening. Press Space to see your score, then Space again to exit. Command-Line Options -------------------- These are new to version 1.3 and are in fact the only differences from version 1.2, except for a little bug fix. On Windows, the way to use these is to find dumbbell.exe in the Run dialog, then add the options after it, something like 'C:GamesFunDumbbelldumbbell.exe -window', for example, would run Dumbbell in windowed mode. On GNU/Linux, start a terminal, type 'dumbbell' and then add the options after it, like 'dumbbell -window'. The command-line options allow you to control: Windowed or full-screen mode The -fullscreen option makes Dumbbell take up the full screen (if it can); this is the default. If you prefer Dumbbell to run in a window, use the -window option. Movement speed From slowest to fastest, the speed settings are -boring, -slow, -midspeed, -fast, and -insane. Note that the speeds do not correspond exactly with those in the old DOS version; -midspeed is close to the normal speed in DOS, but -boring and -insane are way off. Screen size -tiny 320x200 (small size in DOS version) -small 320x240 -square 360x360 (in case you want a square-shaped playing field for some reason) -midsize 640x480 (default in DOS and SDL versions) -large 800x600 -huge 1024x768 -wide 1280x800 (many laptops support this resolution) Of course, you can't use one of the larger sizes if your monitor or video card doesn't support it. Wrapping around Use -wrap to enable wraparound (the default), or -nowrap to turn it off. Without wraparound, colliding with one of the screen edges will be fatal. Feeling bored ? :) Why not check out this URL ? http://home.iprimus.com.au/lombi/1/homepage.htm