Short: Small droids fighting, -new gametype Author: Joar Berntsen Uploader: joar berntsen netcom no Type: game/actio Version: 3.0 Replaces: - Requires: aga,68k Architecture: m68k-amigaos Distribution: amiga users. DroidWars3 is a realtime strategy action 1-3 player/cpu game. a completely overhawled version of game/think/droidwars, and an Improved version of game/think/droidwars2. main news from version 2.4 -------------------------- +a new optional gametype wich involves a human player taking control over a devil, and tries to survive the droids that is beamed in by either the AI or humans. panel energy recharges much faster and droids shoot more often for the new gametype. +general game speed can now be altered: on keypad: + = faster - = slower * = no delay at all / = normal delay (-1) +-100 is max gamespeed +changed nearly all gfx. there is now also an own dir where gfx files that I have tried, is put. +much more Introduction ------------ This is a wierd simulation of tiny droids armed with different weapons that move erratically around in an enclosed arena. The arena has a floor of magnets, where all the droids can stay howered and shoot at eachother. The colored bullets they fire only works on other colored droids, so those droids that have the same color, is on the same team. SIDES gametype: The players takes only a minor part to this game. But that part is the core of planning and strategy. The player is the decision maker, and has the range of different droids that he can transfer into the arena, by simply pressing a number between 1 and 9. When any of the droids bullets hit the enemy boss droid, the winning meter at top of the display will be pushed a little further towards winning the game for that team. The 2 teams have only limited amount of energy to produce new droids, and every droid has good and bad properties. ...that is where the thinking begins. The arena managers have the right to include their own droids as they wish. Especially if they suspect the game will grow towards an end, as they want to entertain the audience as much as possible. These droids are red of color, and is hostile to the left and right side teams. The managers will not want to have more than 2 droids in at once. The red droids will be turned off quickly if there are no hostile droids other than the boss droids. SOLO gametype: -NEW Jump into the seat of a custom made droid, with a machinegun, and easy controllable thrusters. You are alone and on your own against whatever droids that are put out to eliminate you. The side bars are given much more energy for maximum challenge. For less difficulty in this gametype, you could select human for one side, or both if you wanna practice without enemies. controls: MOUSE to aim and fire. ARROW KEYS to thrust away. installation ------------ Keep dir and file structure when extracted. controls for humans ------------------- if HUMAN is selected for the LEFT GREEN team, then NUMBER KEYS on the upper left of your keyboard is used. if HUMAN is selected for the RIGHT BLUE team, then KEYPAD KEYS on the right of your keyboard is used. mouseclick at up left corner to QUIT. S key to switch sound on or off. +-*/ on number pad to change gamespeed the droids ---------- all the droids have the same size. there are many good strategies on when to use what droid, but I choose not to reveal any. ;) nr: 1: nickname "dumpster" Primarily used for blocking enemy bullets, as it has replaced arnament with extra armour. Its ferocious protecting movement often confuses assassin droids. 2: nickname "decoy" Moves rapidly, wich enables it to better avoid enemy bullets. Shoots randomly around. It deserves its name. 3: nickname "sniper" Quite a skillfull shooter. unfortunately it has a very low powered engine. good killing droid, but very vulnerable. 4: nickname "striker" Moves fast while shooting against its target. A good fighter, and able to avoid most bullets. 5: nickname "stabber" Average speed droid, that manages to absorb enemy projectiles wich is immediately transfered as energy to the owners side bar. No weapons. 6: nickname "assassin" Double bullets with built in 'fire ahead' technique. 7: nickname "fog" Those droids that gets near this droid, will have a hard time surviving, as it showers itself with unfriendly mutant bullets. The bullets spawned from this droid has a small engine built inside it. This makes the droid dangerous to the whole arena. 8: nickname "devil" Three round spread shot, and a slightly better speed to bullets and engine from that of striker's makes this a very good highspeed fighting droid. 9: nickname "eraser" Heavy wide spread fire. uses the same engine as that of assassin. one negative thing is that the bullets are a tad slow. credits ------- Code: Joar Berntsen Design and ideas: Joar Berntsen Alfred Sturm Robin Schmidt Martin Prunières Graphics: Joar Berntsen Sounds: Joar Berntsen all handmade in my watchNplay/Soundscool. aminet/game/wb/watchNplay.lha do you have ideas for new features? do you have designs for new droids? do you have a cool gametype in mind? if so, send me a mail! or maybe you are someone who doesn't take chances or do anything irregular and regret everything you do? "no", you say? ;/ well... prove it then, by sending me that mail! 8D