Short: SDL MULTIMEDIA ENGINE lib Author: Lasse Öörni, 68k compile by uploader Uploader: lombi iprimus com au (Lorence Lombardo) Type: dev/lib Version: 1.29 Architecture: m68k-amigaos BME was formerly called JUDAS V2.07fw, but I finally decided it was time for a change, mainly because JUDAS was originally just a soundsystem and, as far as I know, it isn't developed anymore :-) BME is a library for (game) programming with an oldskool (DOS-like) attitude, containing: - 256 color graphics routines * Using SDL for low level support * Palette, Block (tile), Sprite routines * Some primitive functions like Plot, Line, Fillscreen - Sound routines * Using SDL for low level support * Softwaremixing with linear interpolation * RAW/WAV sample support * MOD/XM/S3M playing - Keyboard, joystick & mouse routines * Using SDL events - Timing routines * Using SDL timing functions - Datafile routines * For merging all data into one file and possibly linking it with the EXE - Text routines * For printing text with sprites - Block(tile) map routines * For oldskool 2D game background graphics Feeling bored ? :) Why not check out this URL ? http://home.iprimus.com.au/lombi/1/homepage.htm