Short: Waves SDL effect (with sources) Author: Ragnar, Morphos port by Fabrizio "Lanch" Bartoloni Uploader: lanch tiscali it (Fabrizio Bartoloni) Type: demo/intro Version: 1.2 Requires: PowerSDL Architecture: ppc-morphos this small demo is about liquid surface modelling. mouse: use mouse to move on the surface. while you hold down first mouse button and move trace is left behind. keys: 1 2 - smooth q w - gravity a s - friction z x - elastics f - fullscreen space - clear esc - quit meanings of properties: smooth - how much to smooth the surface? smaller value gives better smoohing. a stupid param, probly you wont notice any change. gravity - smaller value increases process sped. friction - how long the oscillation will last? smaller value means longer. elastics - wave length. smaller values - longer wave. when you go with some parameter out of optimal range system starts to amplify waves. sometimes this gives very nice-looking patterns. when this happend bring the value back to optimal range (and press space).