Short: Diao4k - MAd WIzards at GRV'98 (A preview of Odyssey64k) Author: StarLight Uploader: zorka19 puma tu koszalin pl Type: demo/intro Requires: AGA, fastmem, mathtrans.library, stc.library (4 decrunch) Architecture: m68k-amigaos ... .... . ...... ::: : : .......... _::_. :..: : ... :... . _____ / | m a w i ___:__. :...: .______ \\ \ / _|____________\\ | .____| // | \ / / \\\________ /-| | /\ | : | | \ \/ / | ------/ | |/ \| | | | \ / : | /\ \ | | |______\/ |______/ !shp___/ \_____| | /______._| : /_______| `---:-' :: : /\/\ /\ \/\/ | ...: . .........:: : ..... . . ..: .... :.....: :..: Backs With D I A O 4kb Intro At Gravity Party`98 In Turawa, Poland Held On August 28th-30th, 1998 Code & Design: StarLight Features List : - Textured Tunnel - - Electric Tunnel - - Backwards Tunnel - - Tunnel Mirrors - - Tunnel Rotates - - Tunnel Transparency Efxs - - Texture Blur - - 8 Different 256 Colour Palettes - - Fully System Exitable - - You Can Quit Anytime With LMB - WARNING! Long table calculation! (Takes approx. 1:30sec on 030 40Mhz) NOTE: This intro requires mathtrans.library for precalculating the tables. I could do it with FPU, but I decided to carry it on using standard Workbench math library so everybody can watch it. It also needs stc.library for decunching, and there is a notcrunched version included in case of trouble on 040/060s (although I haven't heard of problems with StoneCracker on higher processors). Uses Mathematical Texture Generator By AlN!/APX^MWI This intro is only a preview of Odyssey64k which will be released soon, with astonishing graphics by Fame, codework by StarLight, psychodelic sound by Timer, and of course art directing by Azzaro ;) Best Regards To These CooL DudeZ: [iN kAOTIc oRDEr] ·Enter^MWI·AlN!^APX^MWI·Informer^APX·Azzaro^MWI·ITB^Ind·Maq^FlP·McR^MWI·Jim^MWI ·BJ.Sebo^VA·Def^FlP·Insane^MWI·Grogon^Picco·Norman^AnD·Zoltan^MWI·and You too ! See You At Satellite'98! Mad Wizards - lEt oUr pOWEr SurrounD YOU!