Short: Old style, but finely carved demo for any amiga Author: Luca Elia Type: demo/euro Architecture: m68k-amigaos LEGAL This demo is Public Domain and may freely be spread around the globe. This file must be spread along with the demo. The author can NOT be held responsible for any damage caused to your system when executing the demo (There shouldn't be, mind you..) INTRO I would decribe this as a short journey through weird and colourful places (it's a demo, you know ..). More prosaically it's a collection of routines it just happens I spent a lot of time on, having actually a lot of fun coding, optimizing (neverending process this one: as soon as you think you're done, somebody achieves three times that, with a twice as fast piece of code..), finding suitable colours and gradients and fades and stuff like that (did I say fun ?!?). I started coding this in early 1993 on an unexpanded A500 (How comes I finished only in 1996?). Only roughly half of what I've created since then you can find in this 9-part demo. Not everything is so up to date as one would like: no AGA nor Gouraud nor tmap (but something similar is in part 7) but the overall effect is good, colours everywhere, and smoothness and, I guess, some sort of "carnival" atmosphere. REQUIREMENTS Just 1 Mb, completely free. As this is rarely the case when you have only one, I'd say 2 Mb will do for sure. COMPATIBILITY Tested on: A500 A3000 A1200 '030/50Mhz Fast Ram It *Might* be necessary to disable ICache on 040+ in order to make the demo work properly (should not crash anyway) as two parts use self-modifying code (they work fine on my 030) Some of the files are imploded to fit in one floppy. The trade-off is that loading is a bit slower and some parts require up to 100K more memory. If that's a problem, you can deplode this files with any utility supporting Imploder. CREDITS Design, Graphics, Code ___ Luca Elia Startup Code _____________ Fabio Ciucci (Randy/Ram Jam) * Music Code: ______________ Player 6.1A by Jarno Paananen Music ____________________ 3d-Paradise by Scorpik/Absolute! ** * I hope he doesn't mind for my use of his code (I messed it up too) ** Hopefully Scorpik too won't be upset. Part 6 is a little tribute to * dEpEcHe mOdE * : the rose in the logo is from a DM mods disk (I've forgotten the author. Sorry ..) There had to be also a part dedicated to * tHe cUre * .. LAST WORDS Spending some words on the name "RamJam" of this demo is due : it has nothing to do with the homonymous italian group. Instead, it's reminiscent of "The Ram Jam Corporation" (game developers on the Spectrum!), and I didn't know of the existence of Ram Jam in Italy (I'm an outsider of the scene) , other than after the drawing of most of the gfx. I do apologize for the use of their name so extensively in a demo which has nothing to do with them. Here's my address: Luca Elia Via F. Bottazzi 70 80126 Naples ITALY ¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯ ".. Full many a gem of purest ray serene the dark unfathom'd caves of ocean bear .." Thomas Gray ¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯~°¤×xפ°~¯