Short: Triumph AGA intro (TG95). 040/882 req.! Author: nilsco@ifi.uio.no (Nils Corneliusen) Uploader: nilsco ifi uio no (Nils Corneliusen) Type: demo/aga Architecture: m68k-amigaos The Triumph Software 64k intro from The Gathering 95. It needs at least a 68030 and 68882 MMU, but a 68040 is recommended for best results! Waits will otherwise be intolerable. Remember to run setpatch first and have 68040.library in your libs: drawer. Also, have a couple of megs ram free... This intro never got any good place in the competition, but I guess that was because they didn't show the whole intro at the party! By the time they did, people were on their way home and the party was over. Lame arrangers... The intro uses a full-featured raytracer to trace anims and pictures as you watch. AFAIK, this has not been done before. All pictures/ anims have real shadows and reflections. Now, if I only get around to write an integer version of this :-). Never mind, I'll have a look at some more texture mapping first. It should not be too hard... If you like this intro, please send an email! regards, Nils C-:, Darkman/Triumph, nilsco@ifi.uio.no +------------------------------------------------------------------------+ | Nils Corneliusen nilsco@ifi.uio.no http://www.ifi.uio.no/~nilsco/ | | Triumph Software voice: +47 22 234988 "Intel inside, can't divide!" | +------------------------------------------------------------------------+