Short: Visual Eng. - Visual Anim v2.35 Author: marko.seppanen@wwnet.fi (Marko Seppänen) Uploader: marko seppanen wwnet fi (Marko Seppänen) Type: gfx/edit Architecture: m68k-amigaos Visual Engineering - Visual Anim v2.35 SHORT DESCRIPTION This script will take an image and make a looping animation from it. REQUIREMENTS Image Engineer v3.41 (Wision release 2) RexxMath.library (Aminet/util/rexx/RexxMathLib.lha) Sys:Rexxc/RX INSTALLATION Archive where this file came from should be extracted to a directory where you installed Image Engineer. This script must be in IE:Arexx/ USAGE Activate a window of an image, you want to animate. Run the script. 3 different effects (and their subeffects) are available; Bulge, Ripple and Twirl. They are Image Engineer's build in modules, which we are controlling now. Quality's "Best" and "Fast" are equal to those modules' "Colour avarage" and "Fast". "Adjust Render-options" means that you'll be later prompted with a Render-options requester, where you can for example choose, if you want to use locked palette for all frames or calculate new palette for every frame. There you can also set the type of rendering screen. Default screen is the one you've set in Prefs/General. For fast test use 8 frames (will be asked after first requester). For final one use frames you think is suitable. Remember: more frames, more size. This script will not save an animation file, but frames of it. Default dir is 'Ram:'. Files saved are Ripple.001 ... Twirl.0??. Remember to delete old frames, when making new anim. If you just made 18 frames long anim and are now doing 8 frames one, there will be 10 extra frames. Remember that when you are asked, if you want to use black or white background, the actual color is taken from pictures original palette. So, if there's no pure black/white available, then next closest one will be choosen. BG-color "Guess" means, that script look for a bottom right pixel and uses it's color value as background. ARGUMENTS None at the moment. HISTORY 2.35 Calls to external scripts had a minor bug. 2.34 Crashed if "Space around" was 0. Fixed. 2.33 Now subtypes save their configs in files visualanimbulge.cfg, visualanimripple.cfg and visualanimtwirl.cfg. They used to be saved in files visualbulge.cfg, visualripple.cfg and visualtwirl.cfg. 2.32 History started WORLD WIDE WEB Image Engineer http://www.amigaworld.com/support/imageengineer/ SViewIV http://www.ar-kleinert.de/sview_e.html Visual Engineering http://wwnet.fi/users/smarko/visual/ AMINET Image Engineer http://ftp.sunet.se/aminetbin/find?imeng SViewIV http://ftp.sunet.se/aminetbin/find?sviewiv Visual Engineering http://ftp.sunet.se/aminetbin/find?visual+eng.