Short: Generates artificial Landscapes Author: uwehoeppe@compuserve.de (Uwe R. Hoeppe) Uploader: uwehoeppe compuserve de (Uwe R Hoeppe) Type: gfx/demo Requires: Kick + WB 1.3 or 2.0 Architecture: m68k-amigaos Kurz: generiert künstliche Landschaften This little GFA-compiled program generates "fractal" landscapes. It was originally intended to be the basis of a 3D version of "Artillery Duel", but it never got that far because I couldn't get my 3D rendering routines to simulate a camera that could be freely tilted in every dimension (so much for my math skills). Plus, I would have had further problems integrating sound... So there it is - just a little gfx demo. If you emulate it on WinUAE using an up-to-date PC with the 68000 settings set to "fastest possible", the speed should be bearable. Try switching back to "m aintain original A500 speed" to experience the incredible speed rush I had to put up with back in '92... final version: no further updates planned! The source code for GFA-Basic 3.0 is included. Use, modify and re-compile this program at your liberty to match your personal needs. As long as you retain the copyright notice for the original prog ram, I don't mind. In fact, I'd be happy to receive an updated version (and a short note about the modifications) if you decide to invest work in this program. Have fun!