Short: Addictive tetris-style tile game, v1.4 Author: adam@darkside.demon.co.uk (Adam Dawes) Uploader: adam darkside demon co uk (Adam Dawes) Type: game/think Architecture: m68k-amigaos Tile Fall is an extremely addictive game in which you must remove groups of tiles of the same colour from a large grid of tiles. Remaining tiles will fall down to fill any gaps left, creating further sets of same-coloured tiles. Removing large groups of tiles at once provide dramatically higher scores than smaller groups, so you need to work to build up groups of a single colour. The game is completely system friendly and will work with any Amiga running Kickstart 2 or later. >> changes from v1.3 - Added support for extended tile sets! These use different graphics for each tile depending on which other tiles surround it. These make the game look almost completely different! - "Print High Scores..." to printer or file. - Switch to turn soundeffects on and off. - Fixed stupid memory allocation bug. - Added MagicWB icons for the game and directory. - New tile sets: BlobTiles, ColourBlockTiles, ConfusionTiles, Connections1Tiles, Connections2Tiles, Connections3Tiles, DiskTiles, and RoadTiles. See documentation for more information.