Short: 3D Maze game from the Atari VCS Author: Eric Ball Uploader: drHirudo Amigascne org (Ventzislav Tzvetkov) Type: game/misc Version: 1.1 Requires: atari2600.library and Joyride (Both included) Architecture: m68k-amigaos Skeleton (C) 2002 Eric Ball 1. STORY "You are in a maze of twisty passages, all alike" certainly describes the situation you are in. You hear faint footsteps, so you follow the sound through the maze. To your horror, you discover the source of the footsteps is a Skeleton; and it doesn't look friendly. Acting quickly, you blast it with your Undead Disintegrator and the Skeleton vanishes in a flash of colour. But as you reload your UD, you hear footsteps again; and you wonder; are you the hunter or the hunted in this nightmare? 2. GAMEPLAY NOTE: Skeleton is for one player only and sound is required. The objective of Skeleton is to eliminate 80 Skeletons without being eliminated. Use your Joystick Controller to manuver your way through the maze. Press the red controller (fire) button to shoot your Undead Disintegrator at a Skeleton. When a Skeleton is destroyed, another will take it's place. Destroy ten Skeletons and you will enter the next maze. Complete all eight mazes to win your freedom. Touch or be touched by a Skeleton and the game is over. Each new Skeleton is stronger than the previous and will require more hits from your Undead Disintegrator to be destroyed. You are also not a dead shot with the Undead Disintegrator so sometimes a Skeleton will require more shots to be destroyed. Although each new Skeleton starts moving slowly, the speed with which the Skeleton moves will gradually increase until it is destroyed. Sound is critical for playing Skeleton. The sound of the Skeleton's footsteps will get louder the closer the Skeleton is to you. The sound will also be louder if the Skeleton is in front of you and quieter if the Skeleton is behind you. If your ATARI Video Computer System is capable of producing stereo then you will be able to hear if the Skeleton is to the right or left of you as well. 3. USING THE CONTROLLERS Use your Joystick Controller with this ATARI Game Program cartridge. Be sure to plug the controller cables firmly into the jacks at the back of your Video Computer System game. Hold the controller with the red fire button to your upper left toward the television screen. Use the LEFT CONTROLLER jack for this one-player game. See Section 3 of your owner's manual for further details. Use the Joystick Controller to: - Move through the maze - Shoot your Undead Disintegrator Push the Joystick forward to move forward, push the Joystick to the right to turn right and push the joystick to the left to turn left. You must return the Joystick to the center before each move. Press the red button to shoot your Undead Disintegrator. You must release the red button to shoot again. It requires one second to reload your Undead Disintegrator. 4. CONSOLE CONTROLS GAME SELECT SWITCH GAME RESET SWITCH Press down either the GAME SELECT or RESET switch to start the game. Pressing either the GAME SELECT or RESET switch during the game has no effect. DIFFICULTY SWITCHES When the LEFT DIFFICULTY switch is set to B a square will appear at the edge of the screen indicating the direction the Skeleton is in. The square will be near the top of the screen when the Skeleton is ahead of you and near the bottom of the screen when the Skeleton is behind you. The RIGHT DIFFICULTY switch is not used in this game. TV TYPE SWITCH The TV TYPE switch is not used in this game. 5. LEGAL STUFF Permission is granted to distribute the ROM code for the Atari 2600 game, Skeleton, provided that this text file is included with the code. Skeleton may be included on websites and shareware or freeware compilations, but please contact Eric Ball first. The end user is granted permission to use the ROM code with an emulator, or to make a single cartridge for use with their Atari 2600 system, or use a RAM cartridge such as a Cuttle Cart or Supercharger if they have that capability. Permission is NOT granted for any individual to manufacture or distribute cartridge versions of the ROM code for another end user without the written consent of Eric Ball. Skeleton (C) 2002 Eric Ball, all other rights reserved atari2600.library by Neil Cafferkey, is available from the Electrostatic Package. Electrostatic is a static binary translator for Atari 2600 games. This means that, unlike ordinary emulators, it permanently translates the game into an Amiga program. This gives a great increase in processor emulation speed. The Electrostatic package is released under the terms of the "GNU General Public Licence". Obtain Electrostatic from: Aminet:misc/emu/Electrostatic.lha JoyRide is Copyright © 1994 Brian Koetting. Obtain JoyRide package from: Aminet:util/cdity/JoyRide.lha