Short: Cute Monster-game in Blitz2 with LevelED Author: e9425635@stud1.tuwien.ac.at (Gregor B. Rosenauer) Uploader: Author Type: game/misc Version: 2.0 Architecture: m68k-amigaos Distribution: FREE/URL/Mailware I have *finally* decided to upload this game I have worked on for quite a while, and I want to do this *now* before it's 1997 :->> I started on this some years ago, and added bit for bit when I had some time, and this is what came out of it:-) I know it's now complete (only 4 levels *ATM*), but YOU, yes YOU! can change that - for FREE: I have included a nice, freaky:) LevelEDitor for your joy and pleasure, and it should be quite easy to add your own levels with it. (see manual). I would be really glad if I saw some userlevels for MonsterNOIA on Aminet in the future :-)) Also any kind of constructive feedback is very welcome. I ask you to send me a useful/interesting/whatever URL or anything (if only a mail) sothat I know YOU are out there using something I have created... For those who don't ever read the docs (I also try out first;) ): Simply (but that's important!) copy the Fonts in the Fonts-directory to FONTS: (only there!), everything else is up to you (only keep the files in order, please). If you add your own levels, they _should_ be automatically in the right drawer (Userlevels), and you can select them in the game. This beast is programmed in BlitzBasic 2, a language as easy as POWERful ! Unfortunately I have not yet found out a way to get this to work on a Multisync, but as I have one myself, I _have_ to find out... DOCS: There is also a HTML-version available! The "Install" and "Beta"-links are outdated, please refer to the guide for these infos. (updated html-doc will be uploaded ASAP) ENJOY, live long and prosper, AND: a prosperous and glorious 1997 to YOU and the AMIGA! Rosso.