Short: Nintendo DS development kit Author: Kelly Samel (realstar@shaw.ca) Uploader: Kelly Samel (realstar shaw ca) Type: dev/cross Version: 1.0 Architecture: ppc-morphos DevKitARM - MorphOS information This is a quick compile of DevKitARM, libNDS and libGBA etc. for use on MorphOS. Here is a little info about how to set it up. INSTALLATION: 1. You must make some environment variables pointing to where you have the devkit installed, for example: setenv $DEVKITARM /dh0/nds_devenv/devkitarm setenv $DEVKITPRO /dh0/nds_devenv/ (notice the linux style paths without a : after device name) 2. You must also make a path in your s:user-startup, example: ;BEGIN DEVKITARM Path dh0:nds_devenv/devkitarm/bin ADD ;END DEVKITARM 3. I was unable to compile the C++ compiler so only plain C source code files will compile atm. (I might try to fix this if I find some time) It's generally pretty easy to convert most examples to C by changing the compiler used in the makefile and making a few modifications to the source. 4. To check if the compiler is working ok, from a shell enter the examples/helloworld directory and type "make" it should generate demo1.nds and demo1.nds.gba. Use whichever exe works on your particular flashcart device. 5. A great place to start learning NDS programming is at the gba-dev forums. http://forum.gbadev.org/viewforum.php?f=18 If you have any questions I can try to help. email:realstar@shaw.ca webpage:http://members.shaw.ca/realstar