Short: Fast 3D mapper in 68k asm, used in Enforce Author: Filip Doksansky Uploader: troda cbnet cz Type: dev/asm Architecture: m68k-amigaos DESCRIPTION The Enfroce engine has been developed by Filip Doksansky. The used 68k 3D mapping code are still fastest what i seen in game, so i ask him if is possible, when the Enforce is canceled, relase at least the very fast beta (but it have limitations and bugses, ofcourse ;) what i still holding and the sources, at least the critical ones. Hope anyone find the asm sources interesting and try learn from it. Feedback to author is not possible. AUTHOR: Filip Doksansky